Four sheets, one page each
The starter guide is fourteen pages, which is the right length to read and the wrong length to keep beside a rack. So here it is cut into four sheets, in the order you actually meet the game.
Where should we send them?
The four sheets and the fourteen-page starter guide, in one email you can forward to whoever is hosting. Then a short note now and then, timed for roughly when you would hit the thing it covers.
The rules themselves are all here without one — the guides are free to read, the forty drills need no account, and theone-page cheat sheet is printed straight onto its own page. It is the printable set that comes by email.
Tiles & groupings
Your first look at a set
All 152 tiles, what to call them out loud, and the only legal ways to group them — with the dragon-suit pairings and the reason there is no chow.
In the emailSetup & the Charleston
The first ten minutes of a game
Building the wall, why dice pick East, and all seven passes in order — including exactly when a blind pass is legal and how to stop the second Charleston.
In the emailReading the card
The wall most beginners hit second
The whole notation, what the colours actually mean, matching and opposite dragons, and a table that sends you to the right section from what you are already holding.
In the emailPlaying & claiming
Everything after the Charleston
Your turn in order, when a discard is still claimable, who wins when two people call it, the joker exchange, payments, and the dead-hand challenge.
In the emailWhen reading them is not enough
These sheets tell you the rules. The workbook asks you 105 questions about them — the exposures, the dead hands, the joker exchanges — and the answer key cites the rule behind every answer, so you can disagree with us and go and look.
See the rules workbook — $19Every rule on these sheets was checked against the American Mah-Jongg Association's rulebook and Tom Sloper's rules FAQ, which cites the League's own rulebook by page, and cross-checked against two unconnected teaching sources.
No hands, values or card arrangement are reproduced. You need your own current card from the League to play.