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The American Mahjong Cheat Sheet

One page, everything you forget mid-game. No email, no download, no sign-up — just print it.

July 31, 20263 MIN READ
On this page
  1. The Charleston, in order
  2. Your turn, in order
  3. Where a joker is allowed
  4. When you can claim a discard
  5. Who pays what
  6. Naming your discards
  7. The counts
  8. Five things that go wrong at beginner tables

No email, no sign-up, no download — the whole thing is on this page. Hit print, or keep this tab open on your phone beside the rack.

How to use this page

Print it (it's formatted to fit one sheet), or leave it open during your first few games. Everything here is the stuff people forget in the moment — not the stuff you learn once and keep.

The Charleston, in order

1 First Right required 2 First Across required 3 First Left blind pass OK 4 Second Left only if all agree 5 Second Across only if all agree 6 Second Right blind pass OK 7 Courtesy 0–3, across only THE ORDER, TOP TO BOTTOM
The first three are compulsory. The middle three only happen if nobody objects. The courtesy pass always comes last — even when the second Charleston was skipped.

Blind pass is legal on the third pass of each Charleston only — First Left and Second Right. Never pass a joker, at any point.

Your turn, in order

1 Pick or claim 2 Mahjong? check the card 3 Joker exchange optional 4 Discard + name it YOUR TURN 14 tiles in your hand during the turn. 13 after you discard.

Where a joker is allowed

GROUPING JOKER? Single (1 tile) NEVER Pair (2 tiles) NEVER Pung (3 tiles) ALLOWED Kong (4 tiles) ALLOWED Quint (5 tiles) ALLOWED Sextet (6 tiles) ALLOWED
The line is simple: three or more identical tiles, a joker is fine. One or two, never — no matter what the card layout looks like.

Three or more identical tiles: fine. One or two: never — including card layouts that look like sets but are legally singles and pairs.

When you can claim a discard

OPENS Discard named CLOSES Next player racks ANYONE CAN CLAIM too late Racking is what closes it — tapping the rack does nothing.
The window opens the moment the tile is named or lands, and shuts when the next player has picked and racked.

Any player can claim the most recent discard, but only to complete a pung, kong, quint or sextet, or to declare mahjong. Never for a single or a pair unless you're winning with it. Discarded jokers can never be claimed.

There is no chow

You cannot claim a discard to make a run. Sequences don't exist in this game. The card's "consecutive run" hands are groups of identical tiles whose numbers ascend — not runs of different tiles.

Who pays what

You won on a discard Discarder pays ×2 Others pay ×1 You picked it yourself Everyone pays ×2 You won via joker exchange Everyone pays ×2 counts as self-picked No jokers in your hand One more doubling on top of the above
The multipliers are fixed. The base number comes off the card, and it changes every year — which is why it isn't printed here.

Naming your discards

TileSay
Suit tilesNumber then suit — "two bam", "seven crak"
WindsThe direction — "north"
Dragons"red", "green", "white" or "soap"
Flowers"flower" — never a number
Same as the last discard"same"

Down is down. Once you name it or it touches the table, it's gone. You can correct a wrong name; you can't take the tile back.

The counts

ThingNumber
Tiles in the set152
Jokers8
Flowers8
Your wall19 stacks, 2 high
East's opening hand14 tiles
Everyone else13 tiles
Tiles passed per Charleston pass3
Courtesy pass0–3, across only

Five things that go wrong at beginner tables

  1. Chasing five hands. After the Charleston, commit to one or two.
  2. Discarding without looking. Every exposure on the table tells you what that player needs.
  3. Silent discards. Name every tile — the timing rules depend on it.
  4. Touching other people's tiles. Ask; let them hand it over.
  5. Announcing your own dead hand. Don't. Keep playing and say nothing.

Want the four sheets, beside the rack?

Rather not? the one-page cheat sheet prints from its own page, no address needed.

One more click. We have sent you a confirmation email — open it and confirm, and the sheets follow straight after. It takes a second and it is what keeps this list clean.

Where this comes from

Every rule summarised here follows the American Mah-Jongg Association's published rulebook, cross-checked against the National Mah Jongg League's public materials.

No hands from the League's annual card appear on this page. You need your own current card to play — it's sold by the League directly, and this sheet is not a substitute for it.